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Bug
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Resolution: Duplicate
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None
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1.18.10, 1.18.12 Hotfix
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None
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Creative
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Unconfirmed
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Windows
Prepare two NPCs and call them A and B.
Set the button of A to the dialogue command that opens B, and set the button of B to the dialogue command that opens A.
Open the conversation screen in A and press the button to display the screen in B. In this case, the button on B will not work at all.
- duplicates
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MCPE-152291 NPC Dialogue buttons become unresponsive and do not trigger commands properly
- Resolved