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Bug
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Resolution: Unresolved
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None
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1.18.2 Hotfix, 1.19.2 Hotfix, 1.19.41, 1.19.62, 1.19.63, 1.19.73
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None
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Confirmed
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Multiple
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882379
Zombies and drowned sometimes fail to attack a villager even though they are standing right next to them. This occurs right after curing a zombie villager standing next to the zombie. The newly cured villager isn't targeted by a zombie or drowned standing right next to them (say, in a 1x2 cell). Staying in the area and relogging did not seem to allow the zombie/drowned to attack, but leaving and returning to the area did allow the zombie/drowned to attack (sometimes after several tries). This has been reproduced with a normal zombie or a baby drowned, but seems likely to occur with other zombie variants.
It may be a factor that there were many other villagers in the area that might be distracting the zombie/drowned. However, the zombie/drowned had no way to pathfind to these other villagers so should have quickly attacked the villager standing next to them.
Steps to reproduce:
1. Set difficulty to hard
2. Use fences to trap a villager in a 1x2 cell with a zombie, with other villagers contained in the area near the cell. In my tests there were beds and workstations around, though this may not be important
3. After the villager gets killed by the zombie, use a weakness potion and golden apple to cure them
4. Before the curing completes, set game mode to survival. I'm not certain this is needed, but all of my testing was in survival and this might be a factor.
Expected behavior:
Zombie/drowned should immediately attack the cured villager
Observed behavior:
Zombie/drowned ignores the villager, even after allowing several minutes. If player leaves the simulation area and returns, the zombie/drowned can attack the villager. Sometimes I had to leave and return a few times before the zombie or drowned would attack.
- is duplicated by
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MCPE-167320 zombies dont lock onto villagers
- Resolved
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MCPE-167991 Zombie doesn't want to infect others
- Resolved
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MCPE-169559 Drowned standing in water at night will not attack
- Resolved
- relates to
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MCPE-164124 Mobs do not mele attack targets which are on another height level
- Open