Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-151807

/locate doesn't use "minecraft:" namespace ID for structures

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.21.20.22 Preview, 1.21.20
    • 1.19.0.21 Preview, 1.19.0.20 Beta, 1.18.30.27 Preview, 1.18.30.26 Beta, 1.18.30.23 Preview, 1.18.30.22 Beta, 1.18.20.30 Preview, 1.18.20.29 Beta, 1.18.20.25 Beta, 1.18.20.23 Beta, 1.18.10.28 Beta, 1.18.10.27 Beta, 1.18.2 Hotfix, 1.18.10, 1.18.12 Hotfix, 1.18.31, 1.19.30.20 Preview, 1.19.11 Hotfix, 1.19.20, 1.20.81 Hotfix
    • Confirmed
    • Multiple
    • 704004

      The /locate command on Java in the latest 1.18.2 snapshot (22w03a) now uses namespace ID, for example, minecraft:stronghold. However, on Bedrock, it still uses hard-coded values or just strings here.

            MCPE4theBeacon [Helper] lillybeacon
            Votes:
            11 Vote for this issue
            Watchers:
            4 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: