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Bug
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Resolution: Unresolved
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None
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1.18.0, 1.18.1 Hotfix, 1.20.41 Hotfix, 1.20.62 Hotfix, 1.20.70
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None
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Confirmed
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Multiple
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1192463
This is also currently being tracked on Java MC-100949.
Since at least 1.18 (according to other reports) there has been an issue with shields not instantly blocking any incoming damage when activated. This causes there to be a slight visual and practical delay when the shield is used.
Steps to reproduce:
- Spawn in a zombie and coax it into attacking you.
- With your shield in hand, try and block any attacks.
Observed results:
There'll be a slight delay between when the shield is first activated to when it starts blocking any damage.
Expected results:
The shield should immediately start blocking any damage when used.
- is duplicated by
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MCPE-177048 Shield doesn’t register as up for a second
- Resolved
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MCPE-179171 The Shield Does Not Protect the Character After Taking Cover
- Resolved