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  1. Minecraft (Bedrock codebase)
  2. MCPE-150148

Drowned spawns in block-light

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    • Confirmed
    • Multiple
    • 685279

    Description

      Summary:

      In 1.18.0 and after, Drowned seems to spawn in condition [sky-light<=7 && block-light<=7].

      Since 1.18.0, I understand as that Hostile mobs spawn in [sky-light<=7 && block-light=0].

      • Hostile mobs spawn only in areas where the light level is equal to 0. (This change affects only block-light and not sky-light.)

      Surface mobs spawn only in areas where non block-light, as expected.
      And in Java Edition, Drowned spawns in non block-light, too.

      Step to reproduce:

      1. Set time to daytime. (sky-light = 15)
      2. Prepare water 4 blocks in depth. (sky-light level of bottom of water = 15-2-2-2-2 = 7)
      3. Fill bottom of water with glow-lichen. (block-light level = 7)

      Observed results:

      Drowned spawns on bottom of water.

      Expected results:

      Drowned doesn't spawn. (because there are no blocks to fulfill the condition)

      Attachments

        1. Drowned_spawns_in_block-light.mp4
          9.94 MB
          Satoru Nakajima
        2. drownedspawn.png
          157 kB
          Satoru Nakajima
        3. Drowned spawn in block light 7.mp4
          4.75 MB
          [Mod] GoldenHelmet
        4. Drowned spawn in block light 7 version 2.mp4
          2.05 MB
          [Mod] GoldenHelmet

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              magnet2000 Satoru Nakajima
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              Dates

                Created:
                Updated:
                Resolved:
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