Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-150148

Drowned spawns in block-light

XMLWordPrintable

    • Confirmed
    • Multiple
    • 685279

      Summary:

      In 1.18.0 and after, Drowned seems to spawn in condition [sky-light<=7 && block-light<=7].

      Since 1.18.0, I understand as that Hostile mobs spawn in [sky-light<=7 && block-light=0].

      • Hostile mobs spawn only in areas where the light level is equal to 0. (This change affects only block-light and not sky-light.)

      Surface mobs spawn only in areas where non block-light, as expected.
      And in Java Edition, Drowned spawns in non block-light, too.

      Step to reproduce:

      1. Set time to daytime. (sky-light = 15)
      2. Prepare water 4 blocks in depth. (sky-light level of bottom of water = 15-2-2-2-2 = 7)
      3. Fill bottom of water with glow-lichen. (block-light level = 7)

      Observed results:

      Drowned spawns on bottom of water.

      Expected results:

      Drowned doesn't spawn. (because there are no blocks to fulfill the condition)

            magnet2000 Satoru Nakajima
            Votes:
            11 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: