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Bug
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Resolution: Unresolved
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None
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1.17.41 Hotfix, 1.20.41 Hotfix
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None
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Confirmed
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Multiple
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702307
Donkeys and Mules always have the same speed and jump strength. In Java, spawned donkeys/mules have the same speed and jump stat. However, better offspring are possible with the following formula (parent stat + parent stat + random stat)/3. Increasingly difficult, but possible. In Bedrock, donkey/mule stats never change regardless of parent or random stats.
I believe this is a glitch, not an intended difference as it prevents progression through the mechanic of selective breeding.
This does not apply to the health stat. Like wild or spawned donkeys/mules, bred offspring can have varying degrees of health.
- is duplicated by
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MCPE-176880 Donkey Stat Variation Not Working
- Resolved