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Bug
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Resolution: Incomplete
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None
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1.18.0.25 Beta, 1.17.41 Hotfix
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None
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Unconfirmed
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Multiple
When you are editing player.entity.json in entity/player.entity.json in your texture pack for custom geometry, for some reason, if a character uses more than 2 standard geometries, then his cape just disappears.
I found that this only occurs when you add your geometry. The rest of the items by the type of player animation work fine if you edit them.
- is duplicated by
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BDS-16208 The cape is dissapears, when you use custom geometry.
- Resolved