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  1. Minecraft (Bedrock codebase)
  2. MCPE-147595

Flowing water/lava can partially replace plants in lush caves (during generation)

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.80.23 Preview, 1.19.50.22 Preview, 1.19.20.23 Preview, 1.19.20.20 Preview, 1.19.0.21 Preview, 1.19.0.20 Beta, 1.18.30.27 Preview, 1.18.30.26 Beta, 1.18.10.26 Beta, 1.18.10.24 Beta, 1.18.0.27 Beta, 1.18.0.25 Beta, 1.18.0, 1.18.1 Hotfix, 1.18.12 Hotfix, 1.19.10, 1.19.11 Hotfix, 1.19.40, 1.19.50.23 Preview, 1.19.41, 1.20.60.23 Preview, 1.20.60.25 Preview, 1.20.60.24 Preview, 1.20.70.21 Preview, 1.20.51 Hotfix, 1.20.60
    • Confirmed
    • Windows
    • 659591

      Summary:
      Flowing water/lava can partially replace plants in lush caves. In this case, the plant (often Big Dripleaf and Small Dripleaf) will stand on the flowing water/lava, and will not break.

      Examples:

      Seed: 1792249514
      Coordinates: 3838 -17 968

      Steps to reproduce:

      1. Create a world with the specified seed.
      2. Visit the specified coordinates.
      3. Consider generating all nearby plants in the water/lava.

      Observed results:
      Plants (Big Dripleaf and Small Dripleaf) that stand where water/lava flows will be half broken. Blocks of plants where water/lava flows will simply be removed.

      Expected results:
      Flowing water/lava will not remove plant blocks (Big Dripleaf and Small Dripleaf). And the plants will not be partially broken.

      Image:

            EVGENSYPERPRO [Helper] EVGENSYPERPRO
            Votes:
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            Watchers:
            3 Start watching this issue

              Created:
              Updated:
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