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Bug
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Resolution: Won't Fix
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None
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1.18.0.22 Beta
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None
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Confirmed
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Windows
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648706
How to reproduce the bug:
1) Create a new world in the latest Beta.
2) Go to a very far place. For example, I'm beyond the supposed coordinates of the Far Lands, which was removed recently. The coordinates of the Far Lands are "X/Z - 12,550,821".
3) Find a tall mountain. This glitched terrain will start to generate if the mountain will get like higher than Y - 150, (I may be wrong) You can identify the glitches terrain by looking that blocks are missing, and there is lava deep in the glitched terrain. (more likely to be generated in the new lava y-layer)
Observed results
- It's like the monolith, but it's invisible.
- Aquifers may still generate.
- Villages and other structures generate too. Tested in a single biome world (using the "BiomeOverride" tag in world NBT)
Expected results
- Well, supposed to be a normal mountain.
- is duplicated by
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MC-265453 A huge hole will be created around the ancient city at high coordinates
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MCPE-149150 Major Biome or World Gen Corruption Beyond ~3,000,000 Blocks
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MCPE-151073 Broken mountain generation at 3,000,000
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MCPE-152009 Terrain generation errors due to distance effects
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MCPE-156113 Mountains stop generating after 3 million blocks
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MCPE-173693 Broken World Generation
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MCPE-180735 Snowy Slopes don't generate correctly at 5 million blocks
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