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  1. Minecraft (Bedrock codebase)
  2. MCPE-146021

Mountains won't generate higher in high distances, instead it will generate a deep, glitched hole that sometimes generates aquifers

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    • Icon: Bug Bug
    • Resolution: Won't Fix
    • None
    • 1.18.0.22 Beta
    • None
    • Confirmed
    • Windows
    • 648706

      How to reproduce the bug:
      1) Create a new world in the latest Beta.
      2) Go to a very far place. For example, I'm beyond the supposed coordinates of the Far Lands, which was removed recently. The coordinates of the Far Lands are "X/Z - 12,550,821".
      3) Find a tall mountain. This glitched terrain will start to generate if the mountain will get like higher than Y - 150, (I may be wrong) You can identify the glitches terrain by looking that blocks are missing, and there is lava deep in the glitched terrain. (more likely to be generated in the new lava y-layer)

      Observed results

      • It's like the monolith, but it's invisible.
      • Aquifers may still generate.
      • Villages and other structures generate too. Tested in a single biome world (using the "BiomeOverride" tag in world NBT)

      Expected results

      • Well, supposed to be a normal mountain.

        1. Screenshot (100).png
          Screenshot (100).png
          1.39 MB
        2. Screenshot (101).png
          Screenshot (101).png
          1.73 MB
        3. Screenshot (102).png
          Screenshot (102).png
          1.27 MB

            TheLogicalMine No.
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              Created:
              Updated:
              Resolved:
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