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  1. Minecraft (Bedrock codebase)
  2. MCPE-145472

Big Dripleaf's "leaf" when tilted has a parallelepiped/pipelined model instead of it being a rotated model/texture

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.18.0.22 Beta, 1.18.0.21 Beta, 1.17.40
    • Community Consensus
    • Multiple

      What happened
      When the "leaf" of a Big Dripleaf tilts downward, the tilted "leaf" has a parallelepiped/pipelined model. This doesn't happen on Java Edition, making this a parity issue.

      Steps to Reproduce

      1. Place down a Big Dripleaf
      2. Make a player stand on the top / drop an item on the top
      • The tilted "leaf" has a parallelepiped/pipelined model

      Observed Result
      The tilted "leaf" has a parallelepiped/pipelined model, making this parity

      Expected Result
      The tilted "leaf" is a actual rotated model/texture

        1. IMG_1642.jpg
          IMG_1642.jpg
          222 kB
        2. IMG_1640.jpg
          IMG_1640.jpg
          220 kB
        3. IMG_1639.jpg
          IMG_1639.jpg
          584 kB
        4. IMG_1638.jpg
          IMG_1638.jpg
          186 kB

            R0S5 RadioactiniumYT
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              Created:
              Updated:
              Resolved:
              CHK: