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  1. Minecraft (Bedrock codebase)
  2. MCPE-141539

Projectiles launched by the player fall through blocks, sometimes into the void, when player moves far away

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.18.0.20 Beta, 1.18.0
    • 1.17.40.21 Beta, 1.17.40.20 Beta, 1.17.30, 1.17.32, 1.17.34, 1.17.40, 1.17.41 Hotfix
    • None
    • Confirmed
    • Multiple
    • 619743

      Player-launched projectiles, for example tridents in a trident killer, will fall into the void once the chunk is unloaded.

      Steps to Reproduce:

      1. Open creative world
      2. Throw a trident
      3. Move render_distance + 5 chunks (or render_distance * 16 + 95 blocks) away.
      4. Return and trident is gone

      Expected Results:
      Thrown tridents should not be lost when the player moves away.

        1. Tridents clipping through the world.mp4
          3.01 MB
        2. Trident fall tracer.mp4
          9.49 MB
        3. Trident void fall patch.mcpack
          4 kB
        4. t1.png
          t1.png
          91 kB
        5. t2.png
          t2.png
          121 kB
        6. t3.png
          t3.png
          242 kB
        7. Dislodges when ticked.mp4
          9.81 MB

            Wo1f spectre Brad Canney
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            Watchers:
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              Created:
              Updated:
              Resolved:
              CHK: