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  1. Minecraft (Bedrock codebase)
  2. MCPE-141457

Aquifers don't account for local water level

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.18.0.20 Beta
    • 1.17.40.23 Beta, 1.17.40.21 Beta, 1.17.40.20 Beta
    • Confirmed
    • Multiple

      In the experimental snapshots, when an aquifer detects that it's near water (that being ocean or river), it's meant to use the global water level instead and flood the cave. However, that never happens on the current beta.

            LateLag [Mod] LateLag
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