Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-141214

Primed TNT does not render behind water when RTX/ray tracing is enabled

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.18.20.21 Beta, 1.17.40.21 Beta, 1.17.11 Hotfix, 1.19.30, 1.21.1 Hotfix
    • Confirmed
    • Windows
    • 635213

      Steps to Reproduce:
      1. Turn on RTX.
      2. Place TNT above water 1 or more blocks of water.
      3. Light the tnt and have it all into the water

      Observed Results:
      The tnt turns invisible

      Expected Results:
      The tnt should be visible through the water

       

      If I dunk my head into the water, then the tnt becomes visible again, so it's only when the player is in air, but the tnt is in water. This also occurs if the water is flowing water.

       

        1. Minecraft 2021-09-13 09-19-33.mp4
          9.50 MB
          Tyler
        2. Screenshot (746).png
          3.09 MB
          MADLAD3718
        3. Screenshot 2021-09-13 092434.jpg
          302 kB
          Tyler

            Okojo Tyler
            Votes:
            14 Vote for this issue
            Watchers:
            9 Start watching this issue

              Created:
              Updated:
              CHK: