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Bug
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Resolution: Fixed
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1.17.11 Hotfix
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None
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Confirmed
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Multiple
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607479
Steps to reproduce
- Create a new world.
- /gamerule dofiretick false
- Light some trees on fire.
- /gamerule dofiretick true
Expected result
The fire spreads throughout the trees.
Observed result
The fire does not spread.
I turned firetick off so I can set trees on fire and then turned firetick back on to watch the fire unleash but the fire burned indefinitely even when having a 500 tick sped game
- relates to
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MCPE-130742 world generated fires do not spread
- Reopened
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MCPE-101371 The fire does not go away if the blocks below it are broken
- Resolved