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Bug
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Resolution: Fixed
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1.17.30.23 Beta
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None
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Confirmed
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Multiple
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595781
Summary:
Loading the experimental world (created before 1.17.20.23) creates a huge mountain at the exit site.
Steps to reproduce:
- Create a world with experimental gameplay in 1.17.30.22 (and below)
or you can download my world. (not open at 1.17.30.23) MCPE-139669.mcworld - Enter the world at 1.17.30.23 (most likely you will spawn in a cave)
Observed results:
Loaded, the nearest area will be turned into a mountain.
And also the bedrock will be raised.
Expected results:
The generation of loaded chunks should not change.
Image:
- is duplicated by
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MCPE-139715 Y Level Elevated
- Resolved
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MCPE-139722 Generation error
- Resolved
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MCPE-139742 World corruption when loading pre 1.17.30.23 worlds
- Resolved
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MCPE-139785 Among the worlds run before 1.17.30.22, the world map with the experimental function turned on has an error terrain.
- Resolved
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MCPE-139796 World corruption
- Resolved
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MCPE-139838 Importing world height bug
- Resolved
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MCPE-140024 Floating Water & Chunk Changing
- Resolved
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MCPE-140042 New chunk World Generation breaking world...
- Resolved
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MCPE-140182 I enabled Molnag in my creative world and for some reason my entire world with its chuck move likr 50 blocks upwards and all my villagers died :( new chucks generated normlsy tho
- Resolved
- relates to
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MCPE-139665 [Experimental] Massive chunk loading error from Y= -2 to -64 in new world
- Resolved
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MCPE-139680 [Experimental] Tile entity data and entities gone after update from 1.17.30.22 to 1.17.30.23
- Resolved