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Bug
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Resolution: Invalid
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None
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1.17.30.22 Beta, 1.18.2 Hotfix
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None
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Unconfirmed
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Windows
The bug
The flipbook texture atlas lets you define textures in the same way as in blocks.json and terrain_texture.json, by defining a resource name in both files. However, animated blocks only use the first flipbook texture defined, instead of the ones they are assigned to.
Steps to reproduce
- Download and apply the attached packs.
- Load up a world with them and place down the two custom blocks, bug:flipbook_1 and bug:flipbook_2. Flipbook Block 1 has an animated rainbow texture, while Flipbook Block 2 has an animated grayscale texture.
→ Flipbook Block 2 does not have a grayscale texture as defined.