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Bug
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Resolution: Unresolved
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None
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1.18.10.20 Beta, 1.17.30.22 Beta, 1.19.2 Hotfix, 1.20.71 Hotfix, 1.20.81 Hotfix, 1.21.50
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None
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Confirmed
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Multiple
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665369
Steps to Reproduce:
- Use the world seed -770728766
- /tp to the following coordinates:
-91 63 57 -83 63 67 -1481 65 -2067 -6050 63 -5463 -4960 62 -4815
Observed Results:
The trees are growing on the wrong blocks such as sand, gravel, and clay.
Expected Results:
Trees should only generate on dirt or grass.
Original Description:
Upon loading a world in the new beta, I have found naturally generated Trees growing on Gravel, Sand, and Clay Blocks.
Seed: 513337564 /with Cave & Cliffs experimental features switched on.
Upon first loading turn around 180 degrees, & walk 42 blocks. Then turn 90 degrees right, & walk 80 blocks. Trees are there.
The cords are 171, 63, -37.
However, the trees from this seed & cords are relocated or do not exist as a world generation bug fix changed the landscape.
I have still found trees naturally generated growing on both/either gravel & sand in the latest betas, though they are uncommon.
- clones
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MCPE-20944 Trees Can Generate on Incorrect Blocks
- Resolved
- is duplicated by
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MCPE-158428 Trees generate on sand
- Resolved
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MCPE-179625 Trees are being generated in sand and gravel naturally in the world generation
- Resolved
- relates to
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MC-228328 Trees can generate on non-dirt blocks
- Open