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Bug
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Resolution: Unresolved
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None
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1.17.30.21 Beta, 1.17.10, 1.16.0, 1.18.31, 1.19.0, 1.20.0
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None
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Confirmed
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Multiple
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381867
In 1.16.0 blazes were given "avoid_damage_blocks": true within the navigation.walk component. This makes them avoid blocks that cause fire damage even though they are immune to fire. It also differs from Java Edition (if the wiki is accurate).
Steps to reproduce
- Make a long platform consisting of alternating 1-block-wide strips of solid blocks and magma/campfire/lit netherrack.
- Spawn a blazes on each solid-block strip.
- Wait.
Expected result
Blazes wander all around the platform.
Actual result
Blazes stay in their solid-block lanes.
- discovered while testing
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MCPE-89126 Blaze Pathfinding avoids falling
- Open
- is duplicated by
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MCPE-156931 Blaze can't move when trapped around fire and when in fire
- Resolved
- relates to
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MCPE-153582 Wardens won't pathfind through lava even though they're immune to it
- Resolved