Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-137617

Structure Block spawning too many entities

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.18.10.20 Beta, 1.18.10
    • 1.17.10, 1.17.41 Hotfix
    • None
    • Creative
    • Confirmed
    • PlayStation
    • 654038

      There is a bug with Structure Block that upon loading the saved structure will keep spawning saved entities.

      Steps to Reproduce:
      [Step 1] Save a structure that includes entities. Settings: Include Entities - Include.
      [Step 2] Load that structure with settings:
      Include Entities - Include
      Remove Blocks - Remove
      Animation Mode - Place by Layer or Place by Block
      Animation Time - any number greater than 0.

      Observed Results:
      The structure block will keep rapidly spawning the saved entities and cannot be stopped.

      Expected Results:
      The structure block should spawn only one entity for every entity in the saved structure.

      Notes:
      Picture 1 shows the saved structure.
      Picture 2 shows the expected result.
      Picture 3 shows the current result.

      The bug spawns so many entities that the world will immediately start to lag and the lag will worsen over time.

        1. Picture 3-1.jpg
          Picture 3-1.jpg
          1.06 MB
        2. Picture 2-1.jpg
          Picture 2-1.jpg
          1.09 MB
        3. Picture 1-1.jpg
          Picture 1-1.jpg
          1.11 MB

            ELH Lauri Haidak
            Votes:
            12 Vote for this issue
            Watchers:
            6 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: