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  1. Minecraft (Bedrock codebase)
  2. MCPE-136865

Xbox Series X - terrible performance

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    • Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • 1.17.10
    • None
    • Unconfirmed
    • Xbox

      Hello, I finally got a Microsoft (owner of Mojang, you know) Xbox Series X console, hoping that it would help with the slow performance on the Nintendo Switch that was my family's primary gaming device. We had just gotten used to Minecraft being slow on the Switch, terrible draw distance (especially when doing multiplayer), dropping from servers, disconnecting controllers when joining a server, failing to connect to Microsoft accounts at random, etc. 

      Every game I play on the new Xbox is incredibly fast, both in loading and during gameplay. Games that barely function on the Switch run at 120fps with much higher graphics settings. Microsoft publishes Minecraft now, and has obviously put a lot of attention into Minecraft. 

      I recently played on a friend's Xbox One, which is by all accounts MUCH weaker than my new Series X, and Minecraft ran perfectly. It was fast and smooth and didn't threaten to crash when there were explosions. His device connected well to the Minecraft servers, basically just like a PC version. 

      So imagine my surprise when I start Minecraft on the Series X, it loads at basically the same speed as the Switch. Signing in to my Minecraft account goes well and seems much more stable than on the Switch, so that's a good sign. Then I open the game, and I can feel the slowness. The framerate is poor, and worse than that, there is a noticeable lag between when I push on the analog stick and the game responds. There is a lag between when I push Jump and when the jump happens! Are you kidding me? 

      The draw distance was set to Max (24) which was nice in theory, but turning it down a bit actually improved performance. Which means that the lag is not some weird compatibility between the Xbox and Minecraft (other games have zero input lag and run at 120fps, too), but rather a performance issue! 

      I can say, without hyperbole, that the current version of Minecraft 1.17 on the Xbox Series X runs more slowly than the same game on my $200 budget Android phone! So not only is it not "optimized for Series S|X" as your parent company likes to label things, but it is dog-slow. My kids are fighting over who "gets to" use the Switch for Minecraft, and who "has to" join our family Realm on the Series X! They have otherwise almost completely abandoned the Switch in favor of the much, much better system, but here we are almost a year since the launch of the Series X, and probably the most important long-term gaming ecosystem that Microsoft owns is running on what I can only assume is a compatibility layer emulator of some sort. I'm not even going to ask what happened to the Ray Tracing version that was shown off over a year ago, running on Series X prototypes. I would settle for performance parity with the older Xbox One at this point. 

       

       

            benpatient Ben Frey
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