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Bug
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Resolution: Invalid
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None
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1.17.10
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None
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Unconfirmed
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iOS
I was playing in the Caves and Cliffs snapshot for iPhone X and I was testing the Sculk Sensor and half the sounds weren't detected by the sensor that were listed. In fact, the only ones I could get working are in the screenshots(might be more in that range but not much from my testing). Please fix this soon! Also, if you could add "stray converts" to the sound list, so we can have better stray farms, that'd be really nice!