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  1. Minecraft (Bedrock codebase)
  2. MCPE-136192

End portal does not update adjacent blocks on activation/deactivation

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.80.23 Preview, 1.20.40.20 Preview, 1.20.30.21 Preview, 1.20.30.20 Preview, 1.20.20.23 Preview, 1.20.20.21 Preview, 1.20.20.20 Preview, 1.19.60.24 Preview, 1.19.50.22 Preview, 1.19.30.21 Preview, 1.19.20.23 Preview, 1.18.10.26 Beta, 1.18.10.24 Beta, 1.17.10, 1.18.10, 1.19.10, 1.19.11 Hotfix, 1.19.20, 1.19.40, 1.19.50.23 Preview, 1.19.41, 1.19.51, 1.19.62, 1.19.63, 1.20.1 Hotfix, 1.20.10, 1.20.12 Hotfix, 1.20.30.25 Preview, 1.20.30.24 Preview, 1.20.15 Hotfix, 1.20.30, 1.20.31 Hotfix, 1.20.40.23 Preview, 1.20.60.23 Preview, 1.20.60.25 Preview, 1.20.60.24 Preview, 1.20.70.21 Preview, 1.20.51 Hotfix, 1.20.60
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    • Confirmed
    • Multiple
    • 381884

      Summary:
      When the End portal is activated, any blocks that interfere with the activation of the portal are deleted, but the adjacent blocks are not updated (as with simple breaking of blocks). Because of this, you can create any blocks in the air, a clipped Nether portal, clipped lava and water, and so on.

      Steps to reproduce:

      1. Build or find the End portal (unactivated).
      2. Place blocks requiring support/consistency in the portal.
        You can build a Nether portal with a foundation in the End portal.
      3. Activate the portal.
      4. [optional step] Deactivate the portal (break the frame).

      Observed results:
      Blocks that interfere with the activation of the End portal are "cut" without updating neighboring blocks, which can lead to incorrect positions of some blocks.

      Expected results:
      The blocks will be updated when the End portal is activated/deactivated.

      Video:
      Minecraft 2022-01-05 19-49-00_Trim.mp4

      Image:

            EVGENSYPERPRO [Helper] EVGENSYPERPRO
            Votes:
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            Watchers:
            3 Start watching this issue

              Created:
              Updated:
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