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  1. Minecraft (Bedrock codebase)
  2. MCPE-136134

Items equipped to hands are not counted by q.equipment_count

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    • Icon: Bug Bug
    • Resolution: Works As Intended
    • None
    • 1.17.10, 1.19.20
    • None
    • Confirmed
    • Windows
    • 579161

      The query q.equipment_count does not count items equipped to either a mob’s main hand or its off-hand.

      Steps to reproduce

      1. Load a world with Test Mob.mcpack. This pack adds an animation to bats that makes them spawn a codfish when q.equipment_count is 1 or greater.
      2. Spawn a bat and run /replaceitem entity @e[type = bat] slot.weapon.mainhand 0 iron_sword
      3. Spawn a bat and run /replaceitem entity @e[type = bat] slot.weapon.offhand 0 shield
      4. Spawn a bat and run /replaceitem entity @e[type = bat] slot.armor.head 0 golden_helmet

      Expected result

      Each bat spawns a codfish.

      Observed result

      The bats in steps (2)-(3) do not spawn codfish. Only the bat in step (4) spawns a codfish.

        1. Test Mob.mcpack
          2 kB
          [Mod] GoldenHelmet

            GoldenHelmet [Mod] GoldenHelmet
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              Created:
              Updated:
              Resolved:
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