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Bug
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Resolution: Duplicate
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None
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1.17.20.22 Beta
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None
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Survival
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Unconfirmed
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Windows
It's happened twice in my experimental Caves and Cliffs world, the first wandering trader spawned at Y level -41 and the second one spawned at Y level -22 in the span of ~7 in-game days, i see this being a problem for the people that actually care about them needing a conduit or maybe the brown dye before finding a jungle, they'd miss most of those spawns because of that small bug (taking on count how huge the caves are)
- duplicates
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MCPE-46911 Wandering trader spawns in incorrect places
- Resolved