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  1. Minecraft (Bedrock codebase)
  2. MCPE-135013

/clone overlapping is detected in odd ways

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    • Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • 1.17.20.23 Beta, 1.17.20.22 Beta, 1.17.20.21 Beta, 1.17.10
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    • Unconfirmed
    • Multiple

      The game compares two cuboids from the given coordinates to judge the overlap. However, the two cuboids do not frame the entire selection area for cloning.

      for example:
      /clone 0 5 0 1 6 1 1 6 0

      As expected, the source area is a cube with side length of 2 meters. And the source area overlaps with the target area. But the game does not judge them overlap.

      After some tests, I guess that the game detects overlapping as shown in the pictures.

      Other examples:
      /clone ~ ~ ~ ~ ~ ~ ~ ~ ~
      /clone 0 5 0 2 7 2 2 7 0

            Chixvv Dl
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              Created:
              Updated:
              Resolved: