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Bug
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Resolution: Unresolved
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None
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1.19.60.27 Preview, 1.19.0.24 Beta, 1.18.20.21 Beta, 1.18.10.20 Beta, 1.18.0.20 Beta, 1.17.40.20 Beta, 1.17.30.23 Beta, 1.17.30.22 Beta, 1.17.30.20 Beta, 1.17.20.22 Beta, 1.17.20.21 Beta, 1.18.0.25 Beta, 1.18.30.32 Beta
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None
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Confirmed
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Windows
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578590
Summary:
When looking at a lot of leaves, the frame rate drops significantly. I believe this is an issue with Render Dragon because I only started experiencing it when Render Dragon was implemented. Before Render Dragon was implemented, leaves had very little effect on frame rate.
Steps to Reproduce:
- Create a new world
- Locate a forest biome
- Look at the trees
- Observe the frame rate
Observed Results:
The frame rate drops significantly.
Expected Results:
The frame rate should be the same as it was before Render Dragon was implemented.
Screenshots:
Here is an old screenshot taken in 1.16.0.66 Beta:
Here is a screenshot taken in 1.17.20.21 Beta at the same location:
Notes:
When testing this, you may experience MCPE-122873, so I would recommend setting gfx_vsync to 0 in options.txt to make sure you don't experience that bug.
System Specs:
- AMD A8-6410 APU with Radeon R5 Graphics
- 8GB RAM