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Bug
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Resolution: Unresolved
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None
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1.17.20.20 Beta, 1.17.2 Hotfix, 1.19.30
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Confirmed
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Windows
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560344
With a specific combination of resource packs (likely a PBR one and another that alters the banner/banner pattern textures) banners will display a random banner pattern of their base colour while the rest of the banner remains black. I have tested this with both Kelly's RTX https://mcpedl.com/kellys-minecraft-vanilla-rtx-conversion-pack/ and my own PBR resource pack.
Steps to Reproduce:
- Open a world with Ray Tracing on and with the two resource packs linked below applied to global resources.
- Place and view a banner of any colour.
Observed Results:
The banners display a Snout banner pattern in the colour of their base colour, and the rest of the banner is completely black.
Expected Results:
The banners should retain the same functionality they had before applying the second non-PBR resource pack, as in displaying their base colour without any banner pattern (as there are none applied).
Global Resources:
Defined PBR: https://www.mediafire.com/file/xnr66e9foxfcoi5/Defined_PBR_v1.1.4.mcpack/file
MultiPixel: https://www.mediafire.com/file/g890rxv9yg4epad/MultiPixel_Bedrock_1.17_rv1.mcpack/file
- relates to
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MCPE-130350 Banner patterns don't render with RTX enabled
- Open