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  1. Minecraft (Bedrock codebase)
  2. MCPE-133050

Banner displays a random pattern with specific resource packs applied with Ray Tracing

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    • Confirmed
    • Windows
    • 560344

      With a specific combination of resource packs (likely a PBR one and another that alters the banner/banner pattern textures) banners will display a random banner pattern of their base colour while the rest of the banner remains black. I have tested this with both Kelly's RTX https://mcpedl.com/kellys-minecraft-vanilla-rtx-conversion-pack/ and my own PBR resource pack.

      Steps to Reproduce:

      1. Open a world with Ray Tracing on and with the two resource packs linked below applied to global resources.
      2. Place and view a banner of any colour.

      Observed Results:

      The banners display a Snout banner pattern in the colour of their base colour, and the rest of the banner is completely black.

      Expected Results:

      The banners should retain the same functionality they had before applying the second non-PBR resource pack, as in displaying their base colour without any banner pattern (as there are none applied).

       

      Global Resources:

      Defined PBR: https://www.mediafire.com/file/xnr66e9foxfcoi5/Defined_PBR_v1.1.4.mcpack/file

      MultiPixel: https://www.mediafire.com/file/g890rxv9yg4epad/MultiPixel_Bedrock_1.17_rv1.mcpack/file

            thelitningbolt MADLAD3718
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              Created:
              Updated:
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