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  1. Minecraft (Bedrock codebase)
  2. MCPE-132819

ChromaHills Texture Pack Only Re-Texturing 80% of Blocks

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.17.2 Hotfix
    • None
    • Unconfirmed
    • PlayStation

      I bought the ChromaHills texture pack at the Playstation Store today and found after installing that about 10% of common blocks (sand, dirt, netherack, magma block etc.) are unaffected by the pack in my main world. In addition, nearly 50% of item thumbnail images in inventory and on hot bar remain textured by the Minecraft default, in other words un-effected.

      This is obviously disappointing as this was a real money purchase but in addition what was rendered properly looks great but the immersion is lost with the un-rendered assets.

      I have included a picture of an example showing re-rendered and un-rendered assets with the ChromaHills pack on right next to each other. I also have tried deleting and redownloading a few times without luck. It should be pointed out that a "new world" created with pack running does fully render all blocks but like many I have far too many real world hours in my main world to rebuild just for a new texture. 

      Thank you.

            Pants Dave
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