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  1. Minecraft (Bedrock codebase)
  2. MCPE-132813

/structure load success uses wrong translation string

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: 1.17.20.22 Beta, 1.17.10, 1.17.20.20 Beta, 1.17.2 Hotfix
    • Fix Version/s: 1.17.20.23 Beta
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Platform:
      Multiple
    • ADO:
      554281

      Description

      This might be a duplicate since it's hard to search for strings like this on jira.

      Anyway, when you successfully load a structure, the following messages are printed:

      commands.load.success
      commands.load.queued
      

      These are the wrong translation strings, the correct strings are

      commands.structure.load.success
      commands.structure.load.queued
      

      which are translated to

      Loaded a structure of name %s
      A placement request has been queued and it will be executed when the specified area is fully loaded.
      

      respectively.

      How to reproduce

      1. Save a structure
      2. Use /structure load to load it
      commands.load.success

      Notes

      Hilariously, there is also a key for commands.structure.unloadedChunks which states "The feature to load a structure in an unloaded area hasn't been implemented yet," which is not true

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              Reporter:
              tryashtar [Mod] tryashtar
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                Dates

                Created:
                Updated:
                Resolved:
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