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Bug
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Resolution: Duplicate
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None
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1.17.1 Hotfix
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None
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Unconfirmed
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Nintendo Switch
I built a Nether portal that spawns me into a Basalt Delta, which is known for its multiple enemies and lava. The problem is, that this portal spawns me directly on lava, and I start to burn even before the Nether has been loaded. I could destroy my portal in the overworld and rebuild it in other point, but I need to go really far from my base if I don't want to appear in the same portal that is already generated in the Nether, and I don't want to be traveling long distances each time I wanna go there. It'd be nice if the game first validated not to be near lava before generating the portal, or at least give the player some temporal inmunity just enough to run and find a safe place to be.
- duplicates
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MCPE-28765 Player Takes Damage Going Through Nether Portal
- Resolved