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Bug
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Resolution: Unresolved
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None
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1.19.20.22 Preview, 1.19.10.22 Preview, 1.19.0.29 Preview, 1.19.0.28 Beta, 1.19.0.27 Preview, 1.19.0.26 Beta, 1.19.0.25 Preview, 1.19.0.24 Beta, 1.18.30.23 Preview, 1.18.30.22 Beta, 1.18.0.22 Beta, 1.17.30.23 Beta, 1.17.11 Hotfix, 1.17.20.22 Beta, 1.17.20.21 Beta, 1.17.10, 1.17.10.21 Beta, 1.17.10.20 Beta, 1.17.40, 1.18.12 Hotfix, 1.18.30, 1.19.10, 1.20.60.26 Preview, 1.20.51 Hotfix
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Confirmed
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Multiple
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539358
When you look at the sculk sensor tendrils, the animation and the direction are different between Bedrock and Java. Bedrock's tendrils go in the same direction when looking at the two tendrils, while the Java ones, one tendril goes the opposite way from another.
- is duplicated by
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MCPE-157189 The tendrils/hairs of the sculk sensor does not match java edition
- Resolved
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MCPE-159347 Sculk Sensor tentacle rendering/animation is different between editions
- Resolved
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MCPE-178315 Different Sculk Sensor's animation between Java and Bedrock
- Resolved