Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-127708

Worldspawn location is very different if 'Caves and Cliffs' is toggled on

    XMLWordPrintable

Details

    • Bug
    • Status: Resolved
    • Resolution: Fixed
    • 1.17.10, 1.17.0.54 Beta
    • 1.17.20.20 Beta, 1.17.30
    • None
    • Confirmed
    • Multiple
    • 499789

    Description

      The location of the initial player spawn can change significantly when 'Caves and Cliffs' experimental gameplay is toggled on. No matter where the spawn is without the toggle, with it the spawn was always near on a gridpoint near 0,0 (most seemed to be -32, Y, 0 or -32, Y, -32 but there were a couple like 64, Y, 0)

      Attachments

        Issue Links

          Activity

            People

              erikinthebakery Erik Harding
              Votes:
              10 Vote for this issue
              Watchers:
              8 Start watching this issue

              Dates

                Created:
                Updated:
                Resolved:
                CHK: