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  1. Minecraft (Bedrock codebase)
  2. MCPE-125936

Powder Snow fog shows the skybox instead of a solid colour with RTX/ray tracing enabled

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.19.40.22 Preview, 1.18.20.21 Beta, 1.17.30.21 Beta, 1.17.20.20 Beta, 1.17.10.23 Beta, 1.17.10.21 Beta, 1.17.10.20 Beta, 1.17.0.58 Beta, 1.17.0.56 Beta, 1.17.0.54 Beta, 1.17.0.52 Beta, 1.17.0.50 Beta, 1.17.0, 1.18.2 Hotfix, 1.19.30, 1.19.50.24 Preview, 1.19.41, 1.21.1 Hotfix
    • Confirmed
    • Windows
    • 513889

      When inside of powder snow the distance fog displays the skybox instead of a solid colour. This fog functions as intended with Ray Tracing off, with only the solid colour being displayed.

      Steps to Reproduce:

      1. Open any world with Ray Tracing on and with access to Powder Snow
      2. Place a large cube of Powder Snow 
      3. Enter the Powder Snow

      Observed Results:

      Instead of a solid colour being displayed as the fog, the fog is displayed with the skybox instead, giving an illusion of the Powder Snow being transparent.

      Expected Results:

      The Powder Snow fog should display a solid colour only, just as it works with Ray Tracing off.

        1. Screenshot (353).png
          2.32 MB
          MADLAD3718
        2. Screenshot (354).png
          1.97 MB
          MADLAD3718

            thelitningbolt MADLAD3718
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              Created:
              Updated:
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