-
Bug
-
Resolution: Unresolved
-
None
-
1.19.40.22 Preview, 1.18.20.21 Beta, 1.17.30.21 Beta, 1.17.20.20 Beta, 1.17.10.23 Beta, 1.17.10.21 Beta, 1.17.10.20 Beta, 1.17.0.58 Beta, 1.17.0.56 Beta, 1.17.0.54 Beta, 1.17.0.52 Beta, 1.17.0.50 Beta, 1.17.0, 1.18.2 Hotfix, 1.19.30, 1.19.50.24 Preview, 1.19.41, 1.21.1 Hotfix
-
Confirmed
-
Windows
-
513889
When inside of powder snow the distance fog displays the skybox instead of a solid colour. This fog functions as intended with Ray Tracing off, with only the solid colour being displayed.
Steps to Reproduce:
- Open any world with Ray Tracing on and with access to Powder Snow
- Place a large cube of Powder Snow
- Enter the Powder Snow
Observed Results:
Instead of a solid colour being displayed as the fog, the fog is displayed with the skybox instead, giving an illusion of the Powder Snow being transparent.
Expected Results:
The Powder Snow fog should display a solid colour only, just as it works with Ray Tracing off.