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  1. Minecraft (Bedrock codebase)
  2. MCPE-125841

Transparent blocks/foliage rendering becomes imprecise at far distances

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.19.60.22 Preview, 1.19.50.22 Preview, 1.19.50.21 Preview, 1.19.10.23 Preview, 1.19.10.22 Preview, 1.17.40.21 Beta, 1.17.40.20 Beta, 1.17.30.25 Beta, 1.17.30.23 Beta, 1.17.11 Hotfix, 1.17.10.23 Beta, 1.17.0.50 Beta, 1.17.0, 1.17.30, 1.18.30.30 Beta, 1.19.0, 1.19.40, 1.19.50, 1.19.83 Hotfix
    • None
    • Confirmed
    • Multiple
    • 515690

      Some transparent blocks and entity shadows glitch out when looked at from far away.

      How to reproduce: Use a spyglass or low FOV and look at something like a tree far away with a high enough render distance.

      What should happen: It looks clear and normal as if you are standing next to it.

      What happens: It glitches out and looks strange.

      Video of this issue: https://1drv.ms/v/s!AtRG9IMXYTSSiD0hwM_pUZmgv1aQ

            jirauser285006 user-85a28 (Inactive)
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              Created:
              Updated:
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