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  1. Minecraft (Bedrock codebase)
  2. MCPE-124382

Tridents, bows, crossbows and shields' positioning is affected by the player's arm

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.18.20.28 Preview, 1.17.0.52 Beta, 1.16.230.54 Beta, 1.16.220, 1.16.220.02, 1.16.221 Hotfix
    • None
    • Confirmed
    • Multiple
    • 504907

      Steps to Reproduce:

      1. Create a character with any height;
      2. Hold any of the listed items;
      3. Observe its position;
      4. Change to a character with a different height;
      5. Observe the item shifting its position.

      Observed Results:
      The item shifts into a different position, and it's also affected by the first person animations file.

      Expected Results:
      The item stays in the same position and isn't affected by the player.

      Screenshots/Videos attached: Yes

      Notes:

        1. Default height (classic skin).png
          858 kB
          [Mod] LateLag
        2. Short height.png
          855 kB
          [Mod] LateLag
        3. Slightly shorter.png
          851 kB
          [Mod] LateLag
        4. Tall height.png
          858 kB
          [Mod] LateLag

            LateLag [Mod] LateLag
            Votes:
            10 Vote for this issue
            Watchers:
            5 Start watching this issue

              Created:
              Updated:
              CHK: