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Bug
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Resolution: Unresolved
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None
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1.19.0.29 Preview, 1.18.30.22 Beta, 1.18.20.29 Beta, 1.18.20.21 Beta, 1.18.10.24 Beta, 1.18.0.27 Beta, 1.17.40.23 Beta, 1.17.11 Hotfix, 1.17.0.50 Beta, 1.16.220, 1.16.230.50 Beta, 1.16.221 Hotfix, 1.17.0, 1.17.32, 1.17.34, 1.18.31, 1.19.0
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None
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Confirmed
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Windows
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498907
What happens: Frame rate will drop from a smooth and creamy 60 fps to 30fps at seemingly random with no indication as to why
What should happen: Frame rate should maintain or stay near to 60fps unless under heavy loads on lower end devices
How to replicate: generate a new world and just look/move around for a bit. It should be clear when it does happen.
See Here and Here for video examples of the issue(links are to videos in google drive, make sure to set quality to high)
Further information: my hardware (i5 9300H and GTX 1650) are not the issue, I've played plenty of win10 edition minecraft before without this issue.
- is duplicated by
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MCPE-124172 Game stays on 30fps when ingame, never going above that
- Resolved
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MCPE-124177 Low FPS after I updated yesterday
- Resolved
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MCPE-124711 Framerate locked to 30 after some times
- Resolved
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MCPE-125186 Random FPS Drop
- Resolved
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MCPE-130815 1.17 Peformance Problems
- Resolved
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MCPE-141037 high loss of frames per second (30fps cap) with antialiasing activated on Fullscreen, apparently in amd video cards
- Resolved
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MCPE-145095 My FPS begun dropping randomly after 1.16.220
- Resolved
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MCPE-155023 Playing Minecraft with the "RenderDragon" Engine will randomly lock the framerate to 30.0 FPS
- Resolved