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  1. Minecraft (Bedrock codebase)
  2. MCPE-122042

Old size worlds sink to y=0 when converted to infinite

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Details

    • Bug
    • Status: Resolved
    • Resolution: Fixed
    • 1.17.30.22 Beta, 1.17.11 Hotfix, 1.17.20.23 Beta, 1.17.20.22 Beta, 1.17.10, 1.17.0.52 Beta, 1.17.0.50 Beta, 1.16.230.56 Beta, 1.16.230.54 Beta, 1.16.220.52 Beta
    • 1.17.40.21 Beta, 1.17.40
    • None
    • Confirmed
    • Multiple
    • 493225

    Description

      When an old size world is converted to an infinite world, rather than creating a giant block of bedrock below Y=0 , like how worlds created before the beta do, the old size world is moved down to have the existing bedrock at the same layer as the new bedrock (Y=-64).

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              Workcatsleeping Loen Dane
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                Updated:
                Resolved:
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