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  1. Minecraft (Bedrock codebase)
  2. MCPE-121708

Old caves, ravines, noodle caves, and underground structures don't generate properly above layer 0

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • 1.19.10.22 Preview, 1.18.20.21 Beta, 1.18.10.27 Beta, 1.18.10.24 Beta, 1.18.10.22 Beta, 1.18.10.21 Beta, 1.18.0.27 Beta, 1.18.0.24 Beta, 1.18.0.20 Beta, 1.17.40.23 Beta, 1.17.40.21 Beta, 1.17.30.25 Beta, 1.17.30.24 Beta, 1.17.30.23 Beta, 1.17.30.22 Beta, 1.17.30.21 Beta, 1.17.30.20 Beta, 1.17.11 Hotfix, 1.17.20.23 Beta, 1.17.20.22 Beta, 1.17.20.21 Beta, 1.17.10, 1.17.10.23 Beta, 1.17.10.22 Beta, 1.17.10.21 Beta, 1.17.10.20 Beta, 1.17.0.58 Beta, 1.17.0.56 Beta, 1.17.0.54 Beta, 1.17.0.52 Beta, 1.17.0.50 Beta, 1.16.230.56 Beta, 1.16.230.54 Beta, 1.16.230.52 Beta, 1.16.220, 1.16.230.50 Beta, 1.16.220.52 Beta, 1.17.30, 1.17.32, 1.17.40, 1.18.0.25 Beta, 1.17.41 Hotfix, 1.18.0, 1.18.1 Hotfix, 1.18.2 Hotfix, 1.18.12 Hotfix, 1.18.30, 1.19.0
    • Confirmed
    • Multiple
    • 496341, 549831

      In the current Beta, caves don't generate properly above layer 0.

       

      Steps to Reproduce:

      1. Create a new world with experimental features enabled
      2. Run the following command as you move around the world:
        /fill ~-1 -63 ~-1 ~1 ~ ~1 air
      1. Caves will only generate properly below layer 0 and less commonly above layer 0.
        1. The caves will also not generate through any custom blocks

      Expected Results:

      • The cave carver feature works including for custom blocks as per MCPE-78350

      Actual Results:

      • Caves don't generate

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