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  1. Minecraft (Bedrock codebase)
  2. MCPE-121484

Shields do not take durability damage from explosions

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.20.20 Preview, 1.19.60.20 Preview, 1.19.30.23 Preview, 1.19.10.20 Preview, 1.18.32, 1.19.0.24 Beta, 1.18.20.27 Beta, 1.18.10.27 Beta, 1.18.10.21 Beta, 1.18.0.24 Beta, 1.18.0.21 Beta, 1.18.0.20 Beta, 1.17.30.23 Beta, 1.17.30.22 Beta, 1.17.30.21 Beta, 1.17.30.20 Beta, 1.17.11 Hotfix, 1.17.20.23 Beta, 1.17.20.22 Beta, 1.17.10, 1.16.220.51 Beta, 1.16.210, 1.17.32, 1.17.34, 1.17.40, 1.18.0.25 Beta, 1.17.41 Hotfix, 1.18.0, 1.18.2 Hotfix, 1.18.12 Hotfix, 1.18.31, 1.19.30.20 Preview, 1.19.21 Hotfix, 1.19.50, 1.20.1 Hotfix, 1.20.81 Hotfix
    • None
    • Confirmed
    • Multiple
    • 490984

      When a shield is activated and an explosion happened, the player will only get knocked back which is intended but the shield does not take durability loss.

      Way to reproduce

      1. Place a command block then set it to repeat and enter a command that summon explosives(End Crystals are more preferable where it can knock back players further)
      2. Activate your shield
      3. make the explosive explode(if it is TNT, no need)

      Expected Result: The Player will get knocked back and the shield will take durability loss

      Observed Result: The player is still knocked back but the shield does not take durability loss

            CoMineBuild06 Jb Magabo
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            3 Start watching this issue

              Created:
              Updated:
              CHK: