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Bug
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Resolution: Duplicate
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None
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1.16.210
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None
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Unconfirmed
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PlayStation
[N] is for Nether coordinates.
This happened today and behaved in two different ways. I only have a clip of the second occurence. They are as follow:
- Entering an already built and linked portal at Overworld coordinates (82, 67, -1146) teleported me to (approximately) ([N] 82, ?y, -1146), so about the same coordinates as the Overworld source, the game failing to divide the destination values by 8 as it should have.
- The linked Nether portal (and usual destination)'s coordinates are ([N] 8, 34, -142).
- The game did NOT generate a portal at destination.
- I do not have a clip for this. I'll add one if the bug reoccurs.
- Entering a newly built portal at a far away stronghold (1065, 28, -1493) teleported me to the Nether portal ([N]8, 34, -142) that is linked to the portal from my base (82, 67, -1146).
- Re-entering the portal led me to my base (82, 67, -1146).
- See attachment.
- EDIT : Keeps happening every time I try to cross the same portal. Building an output portal directly at the corresponding Nether coordinates fixed the problem.
Happening on offline solo game, survival; 187.5mb save file.
A lot of walking ensued.
- duplicates
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MCPE-115933 Portal takes player to same X,Z coordinates in Nether as were in Overworld
- Resolved