Details
Description
The change "Added new logic for mobs dismounting rideable" breaks the minecart logic and boat exiting.
The following issues occur:
- A player in a minecart going over an activator rail with solid blocks at a head height will suffocate, because the minecart prefers to put the player inside of solid blocks instead of on trapdoors, water, or a safe fall next to the track (see Mine cart Murders me.mcworld
).
- Minecarts going over activator rails no longer drop mobs into holes, ruining many mob farms and villager transport systems.
- It doesn't fix the issue with the boat, as you fall through when you get in water. Fall through boat.mp4
(MCPE-105535)
- It doesn't fix the issue on the strider on going into lava.
I am unclear on what this actually fixes as the stated fixes are not actually not fixed and the the player/entities end up often put into more hazardous locations IE inside of blocks causing suffocation damage.
This is a regression that actually causes death in more condition then it prevents.
See this comment for information on how to work around this problem.
Attachments
Issue Links
- is duplicated by
-
MCPE-122593 Activator rails have changed their behavior since 1.16.210
- Resolved
-
MCPE-123666 Minecarts don't work properly with activator rails
- Resolved
-
MCPE-124099 activator rail
- Resolved
-
MCPE-128001 Activator rail ejection location has changed
- Resolved
-
MCPE-132373 Activator rails ejecting mobs on the trail behind it
- Resolved
-
MCPE-135998 Activator rail
- Resolved
- relates to
-
MCPE-120213 Exiting a minecart ignores the direction the player is facing
- Open
-
MCPE-150268 Shulkers are put in impossible places when exiting minecarts
- Open
-
MCPE-124281 Exiting packed ice and slab boat highway can sometimes lead appearing below highway
- Reopened