Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-119989

Helmets Glitch inside Skull When Zombie is converted to Drowned

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.16.220.50 Beta
    • None
    • Unconfirmed
    • Xbox

      When a Zombie spawns with Armour on, and then get submerged in water and turns into a Drowned, the helmet glitches into the Drowned skull.

      • The Helmet continues to protect the Drowned from the sun
      • The helmet texture reveals it is there by showing a few pixels of gold in the mob head render

      In this instance I named the mob 'Shiny Boy' when it was a Zombie just walking around our base because he was all decked out in gold armour and kinda cool. Then a few days later we found him about a hundred blocks away in the water and he'd turned into a drowned and that's when we noticed the glitched helmet.

      (Caves & Cliffs is turned on, Experimental Gameplay is turned on, full survival Bedrock Beta world)

      To recreate:

      • Find a zombie with a helmet
      • Nametag them so they do not despawn
      • Lead them to water and convert them to drowned

      Pictures attached of the texture.

      • One picture shows all the yellow pixels of the gold helmet.
      • The other picture (Where he is holding the flower) shows the pink pixel in the forehead as the enchanted blush sweeps through the helmet texture.

        1. Drowned.png
          795 kB
          Wilf233
        2. Shinyboy1.png
          1.40 MB
          GravelGrinder
        3. Shinyboy2.png
          759 kB
          GravelGrinder

            GravelGrinder GravelGrinder
            Votes:
            0 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              Resolved: