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Bug
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Resolution: Unresolved
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None
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1.18.20.21 Beta, 1.17.30.21 Beta, 1.17.20.20 Beta, 1.17.10.23 Beta, 1.17.10.21 Beta, 1.17.10.20 Beta, 1.17.0.58 Beta, 1.17.0.56 Beta, 1.17.0.54 Beta, 1.17.0.52 Beta, 1.17.0.50 Beta, 1.16.230.56 Beta, 1.16.230.54 Beta, 1.16.230.52 Beta, 1.16.230.50 Beta, 1.16.220.52 Beta, 1.16.220.51 Beta, 1.16.220.50 Beta, 1.16.201 Hotfix, 1.16.210, 1.17.0, 1.18.2 Hotfix, 1.19.30
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Confirmed
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Windows
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515657
In underwater caves with Ray Tracing on, certain water formations such as having one air block present causes god rays to form despite sunlight having no physical path to the water (being blocked by 40 or so blocks of stone). This is a very jarring and surprising thing to see while playing the game and is just confusing.
Steps to Reproduce:
- Join the attached world with Ray Tracing on and using the PBR resource pack provided below.
- Set the time to 2000
- Go to the coordinates 1157 27 60
Observed Results:
Despite there being no path for sunlight to enter the waterlogged cave, underwater god rays still appear.
Expected Results:
No god rays should be present as there is no physical path for sunlight to reach the cave.
You can download the PBR resource pack I used to take these screenshots and demonstrate the issue here:
https://www.mediafire.com/file/r4iatv86doxtxfo/Defined_PBR_v1.0.4.mcpack/file