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Bug
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Resolution: Fixed
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1.18.0.27 Beta, 1.18.0.24 Beta, 1.18.0.23 Beta, 1.18.0.22 Beta, 1.17.30.22 Beta, 1.17.11 Hotfix, 1.17.10, 1.17.0.56 Beta, 1.16.230.56 Beta, 1.16.230.54 Beta, 1.16.230.52 Beta, 1.16.230.50 Beta, 1.16.220.52 Beta, 1.16.220.51 Beta, 1.16.220.50 Beta, 1.16.210.61 Beta, 1.16.210.60 Beta, 1.17.32, 1.17.40, 1.18.0.25 Beta, 1.17.41 Hotfix, 1.18.12 Hotfix
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Confirmed
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Multiple
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436445
This bug report is a parity issue with Java.
Summary:
In the Java version, tridents, arrows, snowballs and eggs when brought near the sculk sensor will activate it. In bedrock, he does not react to them.
Steps to Reproduce:
- Place the sculk sensor.
- Move 8 blocks away from the sculk sensor (stand on the ninth).
- Launch the aforementioned items in the sculk sensor.
Observed Results:
The Sculk sensor will not respond to objects landing.
Expected Results:
Sculk sensor will detect the landing of objects (like in Java).
Video:
- is duplicated by
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BDS-16063 Skulk censers dont react to snowballs hitting something just when you throw it
- Resolved
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MCPE-119783 Sculk Sensor can't feel the sound of snowball, egg and arrow
- Resolved
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MCPE-121626 When a mob or player walks near a shulk sensors it activates but if you where to open a door or throw a snowball nothing would happen
- Resolved
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MCPE-122368 Sculk Sensor Bug
- Resolved
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MCPE-128241 Sculk Sensor is acting different
- Resolved
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MCPE-136894 Skulk sensors don’t detect projectiles landing
- Resolved
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MCPE-139607 Sculk Sensor can't recognize the sound of snowball and arrow but can recognize the player who shoot the arrow and throw snowball
- Resolved
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MCPE-143443 Sculk sensor & snow ball
- Resolved
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MCPE-145603 Sculk sensors do not activate when a projectile is launched
- Resolved
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MCPE-146802 (Java parity) sculk sensor does not vibrate with snowballs , trident , arrows, Splash bottel
- Resolved