Details
-
Bug
-
Status: Open
-
Resolution: Unresolved
-
1.19.0.21 Preview, 1.19.0.20 Beta, 1.18.30.23 Preview, 1.18.30.22 Beta, 1.18.20.28 Preview, 1.18.20.26 Preview, 1.18.20.21 Beta, 1.18.10.26 Beta, 1.18.10.24 Beta, 1.18.10.21 Beta, 1.18.10.20 Beta, 1.18.0.27 Beta, 1.18.0.24 Beta, 1.18.0.23 Beta, 1.18.0.22 Beta, 1.17.30.21 Beta, 1.17.30.20 Beta, 1.16.230.54 Beta, 1.16.230.52 Beta, 1.16.220, 1.16.230.50 Beta, 1.16.220.52 Beta, 1.16.220.51 Beta, 1.16.220.50 Beta, 1.16.210.61 Beta, 1.16.210.60 Beta, 1.16.0.55 Beta, 1.16.201 Hotfix, 1.16.210, 1.16.221 Hotfix, 1.17.2 Hotfix, 1.17.40, 1.17.41 Hotfix, 1.18.0, 1.18.1 Hotfix, 1.18.10, 1.18.30.21 Preview, 1.18.30.20 Beta, 1.18.12 Hotfix
-
None
-
None
-
Confirmed
-
Multiple
-
415012
Description
Summary:
The speed of the eye blink animation with shift is different from the speed of the animation without the shift. This also occurs when sprinting.
How to Reproduce:
- Make a skin with eyes from the skin editor.
- Watch the blinking animation with and without shift.
Observed Results:
Animation speed differs with and without shift.
Expected Results:
The animation speed does not differ.
Video:
(video without slowdown)
Attachments
Issue Links
- is duplicated by
-
MCPE-67157 Blinking animation lasts longer when flying
- Resolved
-
MCPE-128098 Blinking problem
- Resolved
- relates to
-
MCPE-59122 Player burning animation in third person plays too fast when sneaking or sprinting
- Open