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Bug
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Resolution: Fixed
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1.19.10.20 Preview, 1.18.33 Hotfix, 1.18.32, 1.18.30.22 Beta, 1.18.20.27 Beta, 1.18.20.23 Beta, 1.18.20.21 Beta, 1.18.10.24 Beta, 1.18.10.22 Beta, 1.18.10.21 Beta, 1.18.10.20 Beta, 1.18.0.27 Beta, 1.18.0.24 Beta, 1.18.0.23 Beta, 1.18.0.22 Beta, 1.18.0.21 Beta, 1.18.0.20 Beta, 1.17.40.23 Beta, 1.17.40.21 Beta, 1.17.30.25 Beta, 1.17.30.24 Beta, 1.17.30.23 Beta, 1.17.30.22 Beta, 1.17.30.21 Beta, 1.17.30.20 Beta, 1.17.11 Hotfix, 1.17.20.23 Beta, 1.17.20.22 Beta, 1.17.20.21 Beta, 1.17.10, 1.17.10.23 Beta, 1.17.10.22 Beta, 1.17.1 Hotfix, 1.17.10.21 Beta, 1.17.10.20 Beta, 1.17.0.58 Beta, 1.17.0.56 Beta, 1.17.0.52 Beta, 1.17.0.50 Beta, 1.16.230.52 Beta, 1.16.220, 1.16.201 Hotfix, 1.16.210, 1.16.221 Hotfix, 1.17.0, 1.17.2 Hotfix, 1.17.30, 1.17.32, 1.17.33, 1.17.34, 1.17.40, 1.17.41 Hotfix, 1.18.0, 1.18.2 Hotfix, 1.18.12 Hotfix, 1.18.31
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None
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Confirmed
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Multiple
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473966
Steps to reproduce
- /summon vindicator ~~~ minecraft:promote_to_patrol_captain
- /summon pillager ~~~ minecraft:promote_to_patrol_captain
- /summon villager
Expected result
The illagers attack the villager
Actual result
The vindicator ignores the villager. The pillager charges its crossbow but never attacks.
Last time when a vindicator patrol captain naturally spawned, they were hostile
when spawned by commands they are neutral, this is really weird seeing them not attacking and it confuses me, and vindicator followers are always hostile
vindicator patrol captains have behavior issues
Expected Result: Vindicator patrol captains should be hostile
Observed Result: They are Neutral
Reproduce Steps:
1. wait for a vindicator patrol captain spawned
2. spawn a villager
3. spawn a vindicator patrol captain with a command
4. spawn a villager
see that it won't attack
- is duplicated by
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MCPE-123607 Vindicator captains won't attack when spawned by commands
- Resolved
- relates to
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MCPE-43208 The vindicator does not attack the player until we hit him.
- Resolved
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MCPE-44987 Pillager captains are passive when initially spawned/respawned around the outpost
- Resolved
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MCPE-48587 /summon spawnEvent bypasses entity_spawned, creating broken/corrupt mobs
- Open
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MCPE-117328 Patrol pillagers do not consistently attack
- Resolved