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  1. Minecraft (Bedrock codebase)
  2. MCPE-116772

/stopsound feedback messages are swapped

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: 1.16.230.50 Beta, 1.16.210.58 Beta, 1.16.201 Hotfix
    • Fix Version/s: 1.16.230.54 Beta
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Platform:
      Windows
    • ADO:
      467869

      Description

      The bug

      /stopsound has two success feedback messages:

      • commands.stopsound.success: "Stopped sound <sound> for <player>"
      • commands.stopsound.success.all: "Stopped all sounds for <player>"

      /stopsound has an optional sound argument. When provided, it correctly stops the given sound, but gives the "stopped all sounds" message. When excluded, it correctly stops all sounds, but gives a broken "stopped sound for player" message with the sound parameter blank.

      How to reproduce

      1. /stopsound @a
      It says "Stopped sound  for <you>"
      Notice the two spaces between the two words, the sound argument is supposed to go here, but there isn't one because this is the wrong message.
      2. /stopsound @a random.explode
      It says "Stopped all sounds for <you>"
      That's not right, it only stopped explosion sounds.

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            Reporter:
            tryashtar [Mod] tryashtar
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              Dates

              Created:
              Updated:
              Resolved:
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